The Assault feature in AC : Valhalla was developed inside Ubisoft Sofia as part of our mandate for the project, and on the environment side of things I was responsible for creating the architectural kit used for building these specific castles & fortresses in the England game world. These assets needed to support some specific gameplay requirements and be flexible enough so that a big variety of locations can be made with them. The textures were provided by Pierre-Alexandre Côté & Alfredo Cristinziano , additional help with some modules was provided by Adrien Maggiacomo
Additional credits go to:
- my Lead, Andrey Stefanov ( for helping me with ideas & feedback to develop the kit with a clear & efficient approach )
- our Art Director – Eddie Bennun, for creating a pretty cool vision for the assault locations and providing valuable feedback